Issue 129: November 2012 (w/ Devlin & Wretch 32)

Devlin and Wretch 32 cover our interactive Augmented Reality Gaming Special...

I remember my first real REAL gaming session. I remember like it was yesterday. Allow me to recall. After hinting for months that we wanted a Sega Mega Drive for Christmas (when I say ‘hinting’, I mean some deperately bait pleading even Comic Relief would be embarressed of), my brother and I nearly died when we ripped open the generous gift that still ranks highly in my personal Present Premier League. And we were playing it seconds after the clock struck midnight too – If your family wait until the morning
to open those Santa deliveries, I suggest you make a quick call to social services. That, now-archaic, slab of 16-bit sensory delight kept us entertained for about a week without sleep.
The Mega Drive was the first console that I could (kind of) call my own. Forging a special bond, the type which could only exist between a boy and an inanimate object, it allowed me to plug into a different reality, play as my heroes and join a couple of newly- formed social groups at school. That’s what computer games do, instantly whip you from wherever... A bit like RWD. This issue, Devlin, Wretch 32, Rob Da Bank, JLS and even Sonic the Hedgehog tell us how they get down when a controller is in their hand. Completing the magazine with hands-on Halo 4 and special style selections from JD, this issue is an early Christmas present in itself.

@dannywalker1

 

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